#ifndef CHOOSE_H
#define CHOOSE_H
#include<QPainter>
#include<QDebug>
#include <QWidget>
#include<QMouseEvent>
#include<maps.h>
namespace Ui {
class choose;
}

class choose : public QWidget
{
    Q_OBJECT

public:
    int brick=0;
   void mousePressEvent(QMouseEvent * event);
    void paintEvent(QPaintEvent*event);
    explicit choose(QWidget *parent = nullptr);
    ~choose();

private slots:
    void on_pushButton_clicked();

    void on_pushButton_3_clicked();

    void on_pushButton_2_clicked();

    void on_pushButton_4_clicked();

    void on_pushButton_5_clicked();

    void on_pushButton_6_clicked();

    void on_pushButton_7_clicked();

private:
    Ui::choose *ui;
signals:
    void start();

};

#endif
